UX DESIGN & STRATEGY FOR EMERGING TECHNOLOGIES

ONLINE CERTIFICATE COURSE

OBJECTIVE

As the user experience (UX) transforms and incorporates new technologies, we must rethink our
interactions and infrastructure. These emerging technologies–such as multi-touch, virtual reality
(VR), augmented reality (AR), and haptics–are propelling us toward the next generation in
human-computer interactions with no signs of slowing down.

  • It’s estimated that 80% of emerging technologies will involve AI by the year 2021. – Gartner
  • In 2019, 42.9 million people in the U.S. used a VR product, and 68.7 million people used an AR once
    monthly. – eMarketer
  • By 2022, AR-based social media ads are projected to be pulling in roughly $13 billion dollars per
    year. – Tractica

With technologies rapidly going beyond the touchscreen into new realities, how do you design immersive user experiences and stay at the forefront of your industry? Developed by New York University’s Tandon School of Engineering, in association with
RLab, this course will help you develop the common design language, heuristics, and values that will enable you to build engaging and innovative user experiences that meet the demands of a new era

 

WHO IS THIS COURSE FOR?

This course is for product development/design executives who want to gain a solid understanding of how UX design can be applied to emerging digital interfaces and tech. The course is designed to give you the tools you need to impact and transform the user experience relevant to your specific industry, whatever it may be

UX Design & Strategy for Emerging Technologies Certificate

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Take the first step to a Global Education

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APPLICATION DETAILS

Program fee: USD 3,000Application Fee: (Non-Refundable) USD 50 + GSTProgram Starts: 18 June 2020Application Deadline: 16 June 2020

COURSE HIGHLIGHTS

  • null
    This course includes 3 Live Webinars with Course Leader

SYLLABUS

The evolution of user experience (UX)

  • The history that led to today’s interfaces
  • The most important innovation
  • Design vs. science
  • How we made progress by hating our tools and their limitations

Patterns of a good UX

  • The patterns of good usability in interface design
  • Single-use tools vs. multivariate tools
  • Modern desktop computer as a super tool
  • The tragedy of skeumorphism

UX design for emerging technologies

  • Game controllers: What works and what doesn’t?
  • Learn from The Failures: Apple Newton
  • Musical interfaces
  • Audio assistants
  • Gestural interfaces
  • Gaming (or entertainment?) systems
  • AR vs. VR

Innovating with the user in mind

  • Just-in-time information
  • Media: Then vs. now
  • Rise of the second screen
  • Incremental steps vs. moonshots
  • Thinking of tools as multivariate

Reinventing UX patterns for emerging technologies

  • Your device habits
  • The compromise of touchscreens
  • How WIMP discriminates
  • Case Study: Tumblr and universal accessibility
  • What problems do mobile op systems solve?
  • Triumph of closed systems
  • Ethics vs. profitability

Ethics of UX Design with AI and Machine Learning

  • Vernor Vinge essay on singularity
  • Early AI efforts
  • AI recommendations
  • Predictive technology and purchasing decisions
  • Predictive algorithms
  • Mechanical Turks
  • The post-humanist future
  • Morality of AI: parts 1 & 2

Duration and Course Fee

  • TBD
  • 2 Months
  • 2–4 hours per week
  • Course Fees USD 1,600

 

 

Faculty

Joshua Goldberg Joshua Goldberg

 

Adjunct Professor of Media Organization, Tandon School of Engineering, New York University

Resident Expert, RLab New York University Tandon School of Engineering

GET PROGRAM INFO

Take the first step to a Global Education

Your details will not be shared with third parties. Privacy Policy

Duration and Course Fee

  • TBD
  • 2 Months
  • 2–4 hours per week
  • Course Fees USD 1,600

 

 

Faculty

Joshua Goldberg Joshua Goldberg

Adjunct Professor of Media Organization, Tandon School of Engineering, New York University
Resident Expert, RLab
New York University Tandon School of Engineering

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